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Mirecek0010
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2 minutes ago, Mirecek0010 said:
  • Ingame Ruler: Josef Snejdarek
  • Link to Nation: https://politicsandwar.com/nation/id=206463
  • Previous Alliances and reasons for leaving (put N/A if you're new to the game): N/A
  • Do you owe anything (money, resources, etc.) to anybody in the game?: Nope
  • Recruited by: Alyster

Thank you for your interest in joining The Knights Radiant!
I am Alyster and I will help you with this process.
We're honored that you are interested in joining our community, and looking forward to getting to know you!  Please answer the following standard questions below, thanks!

We require that you use the leader name in game as your name on the forum and on slack. Do you agree to do that? (Y/N)
We require the usage of Slack, a free chatting application available for both desktop and mobile, for all members. Will you be okay with this? (Y/N)
For military preparedness, TKR requires all of our members to maintain a warchest of resources required for war.  Are you ok with this? (Y/N)
Have you played any similar nation sim games before (example: cybernations, nationstates): (Y/N)   If yes, which alliances were you in, and for how long?
What made you pick TKR over other alliances?
How active will you be?

What time zone will you usually play the game in?

 

The biggest value an alliance like TKR offers is the community. While you wait please feel free to look around on Sparring Grounds or join our Discord and say hi. Feel free to request the TKR Applicant role from @Oathkeeper on Discord.  


Thank you for your patience, and we look forward to hearing back from you soon!
TKR! o/

ID check completed

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We require that you use the leader name in game as your name on the forum and on slack. Do you agree to do that? (Y/N): Yes
We require the usage of Slack, a free chatting application available for both desktop and mobile, for all members. Will you be okay with this? (Y/N): Yes, although as I've read you have discord, I'll most likely be the most active there
For military preparedness, TKR requires all of our members to maintain a warchest of resources required for war.  Are you ok with this? (Y/N): Yes
Have you played any similar nation sim games before (example: cybernations, nationstates): (Y/N)   If yes, which alliances were you in, and for how long?: NationStates II Lone Wolves United

What made you pick TKR over other alliances?: From the messages I got, this one looked the best, I like it from what I've read in the messages and Drew Durnil title
How active will you be?: I'm able to get on/do stuff almost whenever

What time zone will you usually play the game in?: GMT(+1)

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1 minute ago, Mirecek0010 said:

We require that you use the leader name in game as your name on the forum and on slack. Do you agree to do that? (Y/N): Yes
We require the usage of Slack, a free chatting application available for both desktop and mobile, for all members. Will you be okay with this? (Y/N): Yes, although as I've read you have discord, I'll most likely be the most active there
For military preparedness, TKR requires all of our members to maintain a warchest of resources required for war.  Are you ok with this? (Y/N): Yes
Have you played any similar nation sim games before (example: cybernations, nationstates): (Y/N)   If yes, which alliances were you in, and for how long?: NationStates II Lone Wolves United

What made you pick TKR over other alliances?: From the messages I got, this one looked the best, I like it from what I've read in the messages and Drew Durnil title
How active will you be?: I'm able to get on/do stuff almost whenever

What time zone will you usually play the game in?: GMT(+1)

Thank you, just a few more questions.

 

Explain in your own words, which kind of a nation you want to become, and what kind of help you expect from TKR in this?
What makes a good alliance and what makes a good member?
What can you bring into TKR? Why would we want to accept you?

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Explain in your own words, which kind of a nation you want to become, and what kind of help you expect from TKR in this?: My goal is to become a strong military power, which's goal is to protect all citizens of our, and similar cultures, as well as aid other nations in efforts against our enemies. Help we'd need from the beginning would be economical help, with which we'll be able to grow and eventually help other nations which might need economical, resource or military help.
What makes a good alliance and what makes a good member?: We are a nation which keeps its word, if we promise to help, we will help, if you help us, we'll help you back in the future.
What can you bring into TKR? Why would we want to accept you? As stated above, we keep our word when we say we'll help someone, we can trade with a lot of resources which are deep under our lands, as well as helping other nations grow, as long as our culture is not hurt within the alliance, we'll be happy to comply.

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You've been accepted into The Knights Radiant academy.
Please read the guides and take the entrance exam in Steps 1-3. The exam isn't difficult, it's more so meant to ensure that you know where the guides and other important information is within the alliance. It should take 10-15 minutes tops. You will find the exam in the end of each step.
All information needed is provided in this subforum: http://www.knightsradiant.pw/forum/21-the-academy
You will have 72 hours to complete the exams.

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40 minutes ago, Mirecek0010 said:

Hello, although I'd love to join, I dont really like this high level of organization and stuff, basically I prefer from the most part finding out how to manage my cities and such myself, so not sure if this alliance is actually for me, sorry for that

 

Game itself is very simple, based around math. Most optimal solutions are calculated and distributed. 

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