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9 minutes ago, jdown123 said:
  • Ingame Ruler: Shae Mercia
  • Link to Nation: https://politicsandwar.com/nation/id=228296
  • Previous Alliances and reasons for leaving: (put N/A if you're new to the game) N/A
  • Do you owe anything (money, resources, etc.) to anybody in the game? N/A
  • Recruited by Alyster

 

Thank you for your interest in joining The Knights Radiant!
I am Captain James T Kirk, and I will help you with this process.
We're honored that you are interested in joining our community and are looking forward to getting to know you!  Please answer the following standard questions below, thanks!

We require that you use the leader name in game as your name on the forum and on slack. Do you agree to do that? (Y/N)

We require the usage of Slack, a free chatting application available for both desktop and mobile, for all members. Will you be okay with this? (Y/N)

For military preparedness, TKR requires all of our members to maintain a warchest of resources required for war.  Are you ok with this? (Y/N)
Have you played any similar nation sim games before (example: cybernations, nationstates): (Y/N)   If yes, which alliances were you in, and for how long?
What made you pick TKR over other alliances?
How active will you be?

What time zone will you usually play the game in?

 

The biggest value in joining an alliance like TKR is the community. While you wait please feel free to look around on Sparring Grounds or join our Discord and say hi. Feel free to request the TKR Applicant role from @Oathkeeper on Discord.  


Thank you for your patience, and we look forward to hearing back from you soon!
TKR! o/

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17 hours ago, James T Kirk said:

 

Thank you for your interest in joining The Knights Radiant!
I am Captain James T Kirk, and I will help you with this process.
We're honored that you are interested in joining our community and are looking forward to getting to know you!  Please answer the following standard questions below, thanks!

We require that you use the leader name in game as your name on the forum and on slack. Do you agree to do that? (Y/N)

We require the usage of Slack, a free chatting application available for both desktop and mobile, for all members. Will you be okay with this? (Y/N)

For military preparedness, TKR requires all of our members to maintain a warchest of resources required for war.  Are you ok with this? (Y/N)
Have you played any similar nation sim games before (example: cybernations, nationstates): (Y/N)   If yes, which alliances were you in, and for how long?
What made you pick TKR over other alliances?
How active will you be?

What time zone will you usually play the game in?

 

The biggest value in joining an alliance like TKR is the community. While you wait please feel free to look around on Sparring Grounds or join our Discord and say hi. Feel free to request the TKR Applicant role from @Oathkeeper on Discord.  


Thank you for your patience, and we look forward to hearing back from you soon!
TKR! o/

ID check completed

We require that you use the leader name in game as your name on the forum and on slack. Do you agree to do that? (Y/N)

Yes, but I don't know how to change my name on this forum.
We require the usage of Slack, a free chatting application available for both desktop and mobile, for all members. Will you be okay with this? (Y/N)

Yes

For military preparedness, TKR requires all of our members to maintain a warchest of resources required for war.  Are you ok with this? (Y/N)

I have no idea what that means at the moment but that would probably also be fine.
Have you played any similar nation sim games before (example: cybernations, nationstates): (Y/N)   If yes, which alliances were you in, and for how long?

No I have not.

What made you pick TKR over other alliances?

I picked TKR over other alliances because of what I read about TKR and that how this alliance is one of the best alliances for beginners.
How active will you be?

I plan on logging in at least once a day.

What time zone will you usually play the game in?

EST 

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27 minutes ago, jdown123 said:

Yes, but I don't know how to change my name on this forum.

I can do that for you.

 

 Just a few more questions.

 

Explain in your own words, which kind of a nation you want to become, and what kind of help you expect from TKR in this?
What makes a good alliance and what makes a good member?
What can you bring into TKR? Why would we want to accept you?

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1 minute ago, alyster said:

I can do that for you.

 

 Just a few more questions.

 

Explain in your own words, which kind of a nation you want to become, and what kind of help you expect from TKR in this?
What makes a good alliance and what makes a good member?
What can you bring into TKR? Why would we want to accept you?

Explain in your own words, which kind of a nation you want to become, and what kind of help you expect from TKR in this?

The kind of nation that I want to try to become is a nation that is mostly peaceful and mostly focuses on defense. The kind of help I'm expecting in this is mostly just tips and strategies  on what a strong defense would look like and what I would need to obtain such.

What makes a good alliance and what makes a good member?

A good alliance is an alliance that is capable of helping the members inside the alliance and also being knowledgeable to the point of being able to answer any questions that could arise. A good member would be someone who is available and also kind and helpful.
What can you bring into TKR? Why would we want to accept you?

I can bring a positive atmosphere into TKR. You would want to accept me because I am a fast learner and can also most likely be able to help newer members within the first few months of me playing this game.

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16 minutes ago, Shae Mercia said:

Explain in your own words, which kind of a nation you want to become, and what kind of help you expect from TKR in this?

The kind of nation that I want to try to become is a nation that is mostly peaceful and mostly focuses on defense. The kind of help I'm expecting in this is mostly just tips and strategies  on what a strong defense would look like and what I would need to obtain such.

What makes a good alliance and what makes a good member?

A good alliance is an alliance that is capable of helping the members inside the alliance and also being knowledgeable to the point of being able to answer any questions that could arise. A good member would be someone who is available and also kind and helpful.
What can you bring into TKR? Why would we want to accept you?

I can bring a positive atmosphere into TKR. You would want to accept me because I am a fast learner and can also most likely be able to help newer members within the first few months of me playing this game.

 

 

You've been accepted into The Knights Radiant academy.
Please read the guides and take the entrance exam in Steps 1-3. The exam isn't difficult, it's more so meant to ensure that you know where the guides and other important information is within the alliance. It should take 10-15 minutes tops. You will find the exam in the end of each step.
All information needed is provided in this subforum: http://www.knightsradiant.pw/forum/21-the-academy
You will have 72 hours to complete the exams.

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1 hour ago, Shae Mercia said:

Hey, I have a question. In Step 1 of the basic nation building guide, the Growth section of it where the city plans are, is it required that we folow that or could we upgrade our cities as we see best fit? 

First take the test. It's to build your knowledge. You can fix your nation up according to them step by step. However it is not immidetly required. Your mentor (Step 4) will come back to that. Depending on the situation the mentor may even have alternative suggestions. 

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