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Rin

Friend of the Knights
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Posts posted by Rin

  1. Smith successfully negotiates peace!

     

    Spoiler

    carthagopeace.png

     

    A hunting trip by Benfro went bad. I guess shotguns are not a good hunting weapon. A whole herd of muffalos assaulted the base. Esthaevys was not protected by his bulletproof armor and was heavily wounded and lost an ear.

     

    Spoiler

    muffalorampage.png

     

    He was wheeled to he hospital for first aid.

     

    A day later, an insect infestation erupts. Everyone fought bravely, even the injured Esthaevys, but the insects were just too tough.

     

    insect-infestation.png

     

    It turned into a 2 day siege. The hospital was overcrowded, and some were moved to the prison hospital. We used up half of that lifesaving glitterworld medicine. Another horse dies in combat. 

     

    The bugs fortunately had no hands and were unable to pick up weapons or open doors. They just mucked around while the colony skirmished them with shots. One of the bugs caught an infection from its wounds and passed out until Micchan beat it to death with a club.

     

    Spoiler

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    After a full day of fighting, Esthaevys assists a horse for the last kill.

     

    Spoiler

    lastkill

     

    • Like 1
    • Upvote 1
  2. A Carthago raid hits. They have higher numbers than before, but we have much more armor this time.

     

    Raid results:

     

    Spoiler

    Benfro, Durham, Esthaevys split into one squad and in position for an ambush.

     

    Benfro gets the first kill, with a heart-shot from his bolt-action rifle.

     

    raid-c1.png

     

    One of theirs comes to investigate. He's immediately ambushed, and gets his jaw shot off. He lands a solid punch on Durham, before being disemboweled by gunfire. The rest of the raiding team drops quickly, with only Esthaevys sustaining further injuries from a steel club.

     

    Micchan solos the remaining person to the northwest with a limestone club, steel helmet, and no other clothes.

     

    raid-c2.png

     

    He lands only two punches before dying to a broken arm. 

     

    raid-c3.png

     

     

    We caught two prisoners, but they were too badly wounded to be useful. One lost a kidney. The other one lost an ear and lung. Micchan proposed that we could transfer the kidney from the one without the lung. Smith considers it. But instead we opted to release the prisoners. Carthago were still hostile, but their opinion of us sure improved greatly.

     

    Durham finishes up the Syndicate quest to deliver dusters.

     

    A few weeks later, Esthaevys and Benfro retrieve some valuable glitterworld medicine from a graveyard 2 days away. Several raids happened while they were gone. Some minor injuries happened, which were fixed by our doctors, but more importantly one of the prisoners brought the plague. Benfro caught the plague while tending to a prisoner, but recovers fully later.

     

    We trade off a couple prisoners to buy Azaghul from a slave trader.

     

    Spoiler

    azaghul.png

     

    Azaghul isn't much of a fighter, but he's a skilled miner and tailor, miles ahead of the others. Within days, a large supply of steel comes in, and several bedrooms are built and expanded.

     

    A heat wave hits, bringing temperatures up to 53 C, overwhelming our power grid and making it impossible to brew beer.  Smith adds another power plant in response, but with three plants up, we'll need to find a proper long term power supply.

     

    Several weeks after the release of their prisoners, Carthago offers us a peace treaty.

    • Like 2
  3. Okay, long break with work and holidays and stuff lol. I might just make these less frequent but have longer/more interesting updates.

     

    Another raid came in and hit hard. This one kills a horse and severely injures Micchan.

    Spoiler

    micchan-thumb.png

     

    Well, thumbs are overrated anyway. Micchan can still do brain surgery with only one.

     

    At the end of the raid, we got Durham and Benfro.

    Spoiler

    durham.png

     

    benfro.png

     

    Benfro has a lot of social potential. Not yet at Smith's level, but can potentially exceed it. He's also the only one now who can mine anything. Durham is pretty average overall, but a fast learner. He's also the best crafter we have. Both are high potential soldiers.


    Durham gets to tailoring work on some leather jackets, dusters, and cowboy hats to make everyone look cooler (and feel cooler in summer).

     

    Our first successful crop of psychoid is ready. We sent Smith and Esthaevys off with a whole pack of raw psychoid and ambrosia. They trade it for 

    • 2 steel flak helmets
    • 1 recon helmet
    • 1 flak vest
    • Enough medicine to last the colony a year.

    The colonists finally upgrade from tshirts to proper bullet resistant armor.

     

    Some folks from The Syndicate comment on the sexy new dusters and asks Smith to bring more next time. They offer some pretty generous rewards in return for high fashion.

     

    Spoiler

    dusters.png

     

    The place is starting to look more like home now.

    home.png

    • Like 2
  4. 3 hours ago, Fatih said:

    In here, at least you need to smoke once in a lifetime to be acknowledged and "accepted" into the society (i.e highschool, workplace, etc.) lol

     

    I think that was the case everywhere when I was a kid (if you were a guy). It's much less common now because everyone knows the risks and everyone has seen smokers with lung cancer and heart attacks. Vaping took over for a few months, but gov was like, "nope," and promptly shut it down hard. 

     

    But ironically, a lot of people do it because they're told not to. Now it's like proving you're not afraid of death. I tried once and it felt horrible, so I don't see why people continue if it weren't for peer pressure.

  5. Szeth has just enough time to set up one trap before the raiders arrive. A firefight breaks out. Szeth fights valiantly with his shotgun, but is no match for three raiders. 

     

    One raider trips on the trap, dying instantly. The others are reluctant to advance, so they kidnap Szeth instead, probably for slavery or ransom.

    Spoiler

    szeth-kidnapped.png

     

    Upon returning home, we agree to get better weapons and armor. Szeth would have been safe had he better armor or an assault rifle. 

     

    But in the meantime, Micchan and Smith got married in the sparse dining room.

    marriage.png

     

    Micchan trains a megasloth, and Smith sells it off. He buys a rare, expensive hyperweave headdress and declares himself tribal leader.

     

    headdress.png

    • Like 1
  6. The Arrgh raiders set fire to several parts of the colony.

    Spoiler

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    Nearly all the animals were slaughtered.

     

    Spoiler

    deadanimals.png

     

    One pirate takes a lot of damage from the animals, and eventually dies though. The pirates, unable to find anything worth looting, decide it's not worth their time and leave, but not before burning down the dining room and kitchen as well.

     

    Smith and only one ram survived the onslaught.

     

    The expedition returns to a complete mess. Smith retiles the wooden floors on the kitchen, and Szeth replants the fields. A week later, the colony is flourishing again. The hospital is expanded to fit four people. Cash crops line the colony again. There is lots of food (from the dead livestock), to the point we had to expand the refrigerator.

     

    flourishes.png

     

    Friends in the Syndicate inform us of a cache of plasteel and gold. Wary of what happened the last time, they leave Szeth behind, as he could handle a shotgun, while the rest head out to retrieve the gold.

     

    Of course, whenever someone is left home alone, another raid hits...

    • Like 1
  7. The surgery was a success!

    joywire-success.png

     

    It takes a while for the anesthesia to wear off, but after that, Szeth is fully active again. He gets the farms up quickly, filling our fields with potatoes and rice, as well as hay for the animals. With a bit extra time, he also fills up our fields with psychoid cash crops.

     

    Micchan rebounds, and proposes to marry Smith. Smith agrees!

     

    Spoiler

    marriage2.png

     

    Our contact in the Syndicate tells us of a shield belt stashed a day away, guarded by angry chinchillas. Szeth, Micchan, and Esthaevys headed down there, but took some moderate injuries from the chinchillas. Not wanting to get infected like Ragnar did, the team rests a day there to recover from injuries.

     

    Spoiler

    shield.png

     

    Meanwhile, back home, an Arrgh raiding party comes by for a visit...

     

    smithraided.png

    • Like 1
    • Upvote 1
  8. Micchan tames some horses, doubling our caravan speeds now that we don't need yaks.

     

    Some manhunting horses came into town. Mad cows as well. Abundant horse and cow meat for everyone!

     

    madness.png

     

    The gun wounds from the earlier battles have given Szeth chronic pain. Consulting with resident doctor Micchan, he asked for a treatment. Micchan says there's no way to cure the injuries, but she could perform brain surgery to give him constant joy. Szeth hesitates, but eternal happiness is hard to turn down.

     

    Smith purchases a joywire from the nearby Syndicate settlement, and Micchan puts Szeth under anesthesia.

     

    joywire.png

    • Like 1
  9. 1 hour ago, Angevin said:

    Well I have to thoroughly cook my food for obvious reasons.

     

    What is the obvious reason? Pregnancy? Rare kills bacteria and parasites, especially when the outside has been seared. The red stuff is more like juice, not blood.

  10. After two grueling days of travel, the team reaches Smith in the mountains. Esthaevys senses an ambush and blasts the raider before he could get a shot in. 

     

    We dragged Smith back home. By the time everyone reached the base, everyone was tired, cranky, and throwing tantrums. The fridges failed because of a lack of fuel, and all the food went bad. It took 3 days to nurse Smith back to health, as well as get a stable food supply again.

     

    Spoiler

    smith.png

     

    Raids are starting to pick up. They're now sending bands of three, who aren't entirely incompetent.

     

    carthago-raid.png

     

    Esthaevys does a good job of suppressing the raiders, while Micchan outflanks and scores the final kills. Smith doesn't really do any fighting because it's not in his nature.

     

    We take a few raiders as prisoner and sell them off for enough money to buy a charge rifle. 

     

    A week later, a routine retrieval quest was ambushed by Szeth. Szeth was overpowered by the team, and dragged back to the colony, where he spent several days imprisoned before finally agreeing to join TKR. 

     

    Spoiler

    szeth.png

     

    To celebrate the new members, Micchan throws a party for everyone. Rice cakes and squirrel kebabs were enjoyed by everyone.

     

    Spoiler

    party.png

     

    • Like 3
  11. With the loss of Ragnar, we're forced to slash maintenance, especially food.

     

    The team brought the prisoners off to the nearby Syndicate town to be sold. Guinea pig fur is in high demand for some reason and we make a small fortune from selling off leather.

     

    furs.png

     

    Micchan got a good deal out of it - an animal handling neurotrainer, which brought her animal handling skill from 7 to 12 (expert), and several days supply of megabeaver meat, much tastier than the rat meat they had been living off.

     

    Micchan felt a little bad from selling off Blackie, but it was what had to be done.

     

    On the way back, the team encountered a Terminus Est raiding party about to loot the colony. Esthaevys dispatched most of them quickly, while Micchan did a surprising amount of damage flanking and shotgunning raiders, despite having a shooting skill of 2.

     

    test-raid.png

     

    A few days later, we receive a distress call from a wounded Smith, trapped in the mountains two days away. The team gathers supplies for the expedition.

    • Like 1
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